


If you turn your brain off, Call of Duty: Modern Warfare’s campaign is a pretty wild ride. Multiplayer is equally conflicted, with some odd balance choices that will likely be ironed out over time, effectively rendering that criticism pointless. But the actual storytelling in this new vision of the classic trilogy is at best a wet blanket and at worst a comically botched attempt at propaganda. There are some very cool ideas in the campaign, in terms of gameplay, and it somehow hosts some of the best acting and character work I’ve encountered so far. While Call of Duty: Modern Warfare is one of the most visually impressive military shooters I’ve played, it still manages to fall short of the original’s high points. Rather than a sequel or something new, we’re basically looking at a remake of Call of Duty: Modern Warfare. Since Call of Duty has suffered a bit of an identity crisis lately, Infinity Ward has gone back to what made Call of Duty a household name. A focus on bombastic, setpiece-driven narratives took over, alongside the whole “adding xp and levels to shooter multiplayer” thing that has permeated the industry. Modern Warfare took the series in a new direction, not just in terms of technology, but in terms of structure.

Before Modern Warfare, Call of Duty was a budding franchise mostly about World War II. Everyone has their favorite blockbuster shooter, but Infinity Ward’s Modern Warfare trilogy often stands victorious. Call of Duty, like Final Fantasy, is one of gaming’s biggest hot zones for “The Best One” arguments.
